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Cod4 patch 1.6 coming 5th of june including the mappack and fixes

Yesterday was announced at IAMfourzerotwo by Robert Bowling the Director of Communications.
At the 5th of june the new patch 1.6 will be released.
One big question is already answered, the new map pack will be free of costs.
His announcement:


Quoted

Great news! Heads up that the Call of Duty 4: Modern Warfare Variety Map Pack sponsored by NVIDIA will be available worldwide for our PC players next week on June 5th!

NVIDIA is making it possible for PC players to download the map pack for Free on the PC thanks to their sponsorship. In addition, expect to see quite a few promotions popping up leading up to the launch of the map packs on the 5th and beyond. I know NVIDIA has a lot of great things planned for PC users in addition to maps becoming available.

There’s going to be some PC specific previews going up online this weekend I believe that will cover how well the maps play on the PC version as well as some contests and promotions happening all next week. I’ll be posting up details on them as they get started all this week!

The Variety Map Pack includes four new maps for Call of Duty 4: Modern Warfare multiplayer including Broadcast, Chinatown, Killhouse, and Creek.

In addition to the map pack hitting, PC Players will be receiving the 1.6 Patch for the PC version of Call of Duty 4: Modern Warfare that will add support for the new maps, fix a server crash exploit recently reported by the community, and a few additional features / bug fixes. I will post a full patch notes list next week.

source:
http://iamfourzerotwo.com/
and:
http://www.infinityward.com/community/fo…p?topic=41155.0

:thumbsup:

Child_of_QMay 31st, 2008Call of Duty NewsRead More >No Comments


Cod4 patch 1.6 coming 5th of june including the mappack and fixes

Yesterday was announced at IAMfourzerotwo by Robert Bowling the Director of Communications.
At the 5th of june the new patch 1.6 will be released.
One big question is already answered, the new map pack will be free of costs.
His announcement:


Quoted

Great news! Heads up that the Call of Duty 4: Modern Warfare Variety Map Pack sponsored by NVIDIA will be available worldwide for our PC players next week on June 5th!

NVIDIA is making it possible for PC players to download the map pack for Free on the PC thanks to their sponsorship. In addition, expect to see quite a few promotions popping up leading up to the launch of the map packs on the 5th and beyond. I know NVIDIA has a lot of great things planned for PC users in addition to maps becoming available.

There’s going to be some PC specific previews going up online this weekend I believe that will cover how well the maps play on the PC version as well as some contests and promotions happening all next week. I’ll be posting up details on them as they get started all this week!

The Variety Map Pack includes four new maps for Call of Duty 4: Modern Warfare multiplayer including Broadcast, Chinatown, Killhouse, and Creek.

In addition to the map pack hitting, PC Players will be receiving the 1.6 Patch for the PC version of Call of Duty 4: Modern Warfare that will add support for the new maps, fix a server crash exploit recently reported by the community, and a few additional features / bug fixes. I will post a full patch notes list next week.

source:
http://iamfourzerotwo.com/
and:
http://www.infinityward.com/community/fo…p?topic=41155.0

:thumbsup:

Child_of_QMay 31st, 2008Call of Duty NewsRead More >No Comments


[BF2142] Patch 1.50 [Final / Official] Out Now!

RageMojo gets first post: http://bf2142tracker.com/thread-4937.html

From the EA BF2142 Portal Site:

Battlefield 2142 Update 1.50 FINAL Released

After a successful open beta phase of Battlefield 2142 Update 1.50 and tweaks and updates being made based on feedback on the forums we have released the final version of Battlefield 2142 Update 1.50. Servers are being updated and the client files are now available for you to update and get into the new content.

As we mentioned with the Beta release we have added a number of new features and added new content to Update 1.50

FEATURES
- Added community maps, Wake Island 2142 and Operation Shingle
- Added the ability to use widescreen resolutions.
- Added No Vehicles mode.
- Added Conquest Assault mode.
- Changed the volume control for the Commander Voice Over on request of the esports community.
- Changes made to pod steering mechanism to improve control while limiting pod surfing.

FIXES
- Fixed the loading issue caused by corrupt Radial.cdb file
- Various changes made to prevent cheating.

Both The
Sir.Community and Jason Brice have been hard at work implementing feedback from the Beta to improve and tweak their maps for final release.

WAKE ISLAND 2142
- Narrowed down the land bridge
- Fixed FAVs not spawning more than twice
- Add wrecked gunship to titan deck
- Shorten FAV spawn time
- Add FAV to Beach
- Add crates to top of dock
- Create path from Village to other side of island
- Add anti tank gun to Village
- Add anti air gun to Beach
- Add additional blockades against mech movement at entrance to dock
- Get rid of Island flagpole
- Add crate next to antenna at main base to help people jump up on it
- Fix small bug with beached ship at Beach
- Add trees back to small island
- Reduce the respawn time of EU gunship 30 -> 20
- Increased docked titan pod velocity 38 -> 41
- Move AA gun at main base
- Crates/barrels on Titan deck
- Reduce FAV spawn delay
- Move PAC assets to island tips
- FAV spawn at main base – cars start rolling forwards
- At Office and Checkpoint, the antitank can kill the titan AA gun
- Put tank barriers in front of dock entrance
- Bring consoles on docked titan back to normal strength
- Indestructible PAC titan
- Limit PAC to only one gunship
- Increase docked titan pod launch velocity 35 -> 38
- Add ladder on other side of dock
- Turn EU gunship 180 degrees
- Add spawnpoints on top of dock to Dock CP
- Increase the time it takes to capture Core flag
- Moved PAC titan back
- Replace stairs up to dock with ladder
- Fix docked titan pods launching backwards
- Reduce the respawn time of EU gunship 80 -> 30

OPERATION SHINGLE
- Added NO VEHICLES mode.
- Added ASSAULT LINES mode.
- Preview Map updated to reflect proper Team positioning
- Tickets have been reversed. Attacking team now has extra 30 tickets.
- Columns/Command Center/Refugee Camp flags cannot be capped from a level below their locations.
- Battle Walkers no longer do the MOONWALK on spawn
- Minculldistance has been removed

You can download Battlefield 2142 Update 1.50 from the following location:

EA Largedownloads
Incremental
Full

GrmRprRGMay 30th, 2008Call of Duty NewsRead More >No Comments


Enemy Territory: QUAKE Wars 1.5 Game Update Released


Quoted

The Enemy Territory: QUAKE Wars 1.5 game update is now available download both via the in-game updater and the mirrors below. 1.5 comes with a large number of improvements and fixes, a full breakdown of which you can find in this blog update.

If you have the Steam version of Enemy Territory: QUAKE Wars, you’ll be able to get the update automatically in a few hours. The Mac version of the update is still rumbling through Aspyr’s QA department and should be released within the next few days.

Source & Downloadlinks:
http://community.enemyterritory.com/?q=taxonomy/term/6

HomeyMay 21st, 2008Call of Duty NewsRead More >No Comments


Enemy Territory: QUAKE Wars 1.5 Later Today

Great news: The Enemy Territory: QUAKE Wars 1.5 game update is currently headed straight for the tubes of the internet! We’re planning to push the the Windows and Linux versions along with the upated SDK this evening London time, while the folks at Aspyr are currently putting the finishing touches on the Mac version. If you want to read up on the changes and improvements included in 1.5, you can do so by way of this blog update. To round out the impending file assault, we’ll also have the final version of the Official Competition Mod available within the coming days.

As soon as the 1.5 update is ready for download, we’ll publish a list of mirrors here and on the ETQW Community Site, so keep checking back!

:thumbup:

HomeyMay 21st, 2008Call of Duty NewsRead More >No Comments


Call of Duty 4: Modern Warfare™ 1.5 Patch

Release of the v1.5 Call of Duty 4: Modern Warfare™ patch by Infinity Ward.


Quoted

* Fixed server browser not showing all of the servers
* The "hold [ ] to steady" sniper scope hint will only appear if you can use it
* Fixed game not recognizing IWDs existing if they are all in fs_basepath and none are in the main/ folder
* Made mod scripts able to change stats
* Allow developer_script for mulitiplayer modding
* Fixed map rotation errors with usermaps
* Fix for reloading several times after connecting to a modded server
* Fixed minimap not showing up in the menu for usermaps
* Fixed an issue with Http redirect downloads.
* Mod tools will now work with other languages

Click here to download the patch (~10 MB)

There is another patch that ONLY Non-English speaking users who are using the Mod Tools will also need to install in addition to the 1.5 patch. You can download it here (~13 MB)

Source: http://www.infinityward.com

BlizzardFebruary 1st, 2008Call of Duty NewsRead More >No Comments


Call of Duty 4: Modern Warfare™ 1.5 Patch

Release of the v1.5 Call of Duty 4: Modern Warfare™ patch by Infinity Ward.


Quoted

* Fixed server browser not showing all of the servers
* The "hold [ ] to steady" sniper scope hint will only appear if you can use it
* Fixed game not recognizing IWDs existing if they are all in fs_basepath and none are in the main/ folder
* Made mod scripts able to change stats
* Allow developer_script for mulitiplayer modding
* Fixed map rotation errors with usermaps
* Fix for reloading several times after connecting to a modded server
* Fixed minimap not showing up in the menu for usermaps
* Fixed an issue with Http redirect downloads.
* Mod tools will now work with other languages

Click here to download the patch (~10 MB)

There is another patch that ONLY Non-English speaking users who are using the Mod Tools will also need to install in addition to the 1.5 patch. You can download it here (~13 MB)

Source: http://www.infinityward.com

BlizzardFebruary 1st, 2008Call of Duty NewsRead More >No Comments


500 Tracked GameServers!

Hooah Soldiers :thumbup:

Only six weeks after we introduced our stats-tracking system for Call of Duty 4 we finally have now more then 500 gameservers tracked!

That’s much more then we expected and makes us very happy! Thanks to all serveradmins that signed up their server for tracking and all the players that signed up and playing on tracked servers every day!

Sorry that it is a little bit silent here in the last days/weeks. We are still working here nearly every day, but the last days/weeks we were totally busy with code optimations and debugging. The very large number of stats that we track every day has already created several gigabytes of data and this caused a lot of laggs on the webserver by not optimized scripts and other stuff that created a very high load. We are making good progress and a lot of stuff should work better and faster now, but still a few things to fix and optimize before we can finally continue adding new stuff and features again. In the meantime … keep posting feedback and wishes in our forums, sign up your non-tracked gameservers, and spread the word about our website to your friends and people that don’t know about our website and services yet …

Thanks again and keep fraggin’

HomeyJanuary 26th, 2008Call of Duty NewsRead More >No Comments


ClanDatabase trouble …

I am sorry for bad news this time, but we had some technical trouble here today with our Clan Database.

The script that should delete inactive clans without any members went crazy today and deleted a lot of active clans from our database, which should not get deleted. I am not able to restore the deleted clans so if your clan is missing now … you have to register it again :S

Don’t worry about your ‘clan statistics’. After you registered your clan again and members joined again, the clanstats will look identical again! So you will not lose any statistics or other important info. Just register again and everything will be fine again *hopefully*!

I am really sorry for this trouble. I will make sure that this will never never never happen again!! ;(

*update
I was able to restore some clan profiles (30%) from an older december backup. Still a lot of clans are gone but at least some clans that are registered for a longer time should be available again! The restored clans have their old settings and passwords again, so if you made changes in the last weeks … you have to make them again!

If you care about your lost/changed Clan ID and/or the registration date of your clan … send me a PM or Email after you registered your clan again, including your new clanname and its admin password and I can change the Clan ID and/or Registration Date to whatever you want!

HomeyJanuary 24th, 2008Call of Duty NewsRead More >No Comments


Call of Duty 4 – Mod & Map Tools officialy released!

That’s right soldiers,

Infinity Ward has released their Map and Mod Tools! These tools include the CoD4 Radiant for mapping, some Maya binaries for modeling, and a suite of other tools required for making mods ranging from small server-side modifications to total conversions.

For support using these tools, including installation instructions, tutorials and all other information, you can refer to this handy Wiki Infinity Ward has setup for these tools.

Source: Infinity Ward Forums & charlieoscardelta.com

Download: CoD4Tracker.com (603 MB)

HomeyJanuary 18th, 2008Call of Duty NewsRead More >No Comments